Virtual Memory - Operating Systems and Architecture - Lecture Slides, Slides of Computer Science

These are the Lecture Slides of Operating Systems and Architecture which includes Operating System Concerns, Basic Requirement, Difficulties, Need For Mutual Exclusion, Processes For Resources, Sharing etc.Key important points are: Virtual Memory, Swapped, Different Regions, Located Contiguously, Memory During Execution, Loaded, Main Memory

Typology: Slides

2012/2013

Uploaded on 03/28/2013

ekana
ekana 🇮🇳

4

(44)

370 documents

1 / 38

Toggle sidebar

This page cannot be seen from the preview

Don't miss anything!

bg1
1
Virtual Memory I
Chapter 8
Docsity.com
pf3
pf4
pf5
pf8
pf9
pfa
pfd
pfe
pff
pf12
pf13
pf14
pf15
pf16
pf17
pf18
pf19
pf1a
pf1b
pf1c
pf1d
pf1e
pf1f
pf20
pf21
pf22
pf23
pf24
pf25
pf26

Partial preview of the text

Download Virtual Memory - Operating Systems and Architecture - Lecture Slides and more Slides Computer Science in PDF only on Docsity!

1

Virtual Memory I

Chapter 8

2

Hardware and Control

Structures

  • Memory references are dynamically translated into physical addresses at run time - A process may be swapped in and out of main memory such that it occupies different regions
  • A process may be broken up into pieces that do not need to located contiguously in main memory
  • All pieces of a process do not need to be loaded in main memory during execution

4

Execution of a Program

  • Piece of process that contains the logical address is brought into main memory - Operating system issues a disk I/O Read request - Another process is dispatched to run while the disk I/O takes place - An interrupt is issued when disk I/O complete which causes the operating system to place the affected process in the Ready state

5

Advantages of

Breaking up a Process

  • More processes may be maintained in main memory - Only load in some of the pieces of each process - With so many processes in main memory, it is very likely a process will be in the Ready state at any particular time
  • A process may be larger than all of main memory

7

Thrashing

  • Swapping out a piece of a process just before that piece is needed
  • The processor spends most of its time swapping pieces rather than executing user instructions

8

Principle of Locality

  • Program and data references within a process tend to cluster
  • Only a few pieces of a process will be needed over a short period of time
  • Possible to make intelligent guesses about which pieces will be needed in the future
  • This suggests that virtual memory may work efficiently

10

Paging

  • Each process has its own page table
  • Each page table entry contains the frame number of the corresponding page in main memory
  • A bit is needed to indicate whether the page is in main memory or not

11

Paging

13

14

Two-Level Scheme for

32-bit Address

16

Inverted Page Table

  • Used on PowerPC, UltraSPARC, and IA-64 architecture
  • Page number portion of a virtual address is mapped into a hash value
  • Hash value points to inverted page table
  • Fixed proportion of real memory is required for the tables regardless of the number of processes

17

Inverted Page Table

  • Page number
  • Process identifier
  • Control bits
  • Chain pointer

19

Translation Lookaside Buffer

  • Each virtual memory reference can cause two physical memory accesses - One to fetch the page table - One to fetch the data
  • To overcome this problem a high-speed cache is set up for page table entries - Called a Translation Lookaside Buffer (TLB)

20

Translation Lookaside Buffer

  • Contains page table entries that have been most recently used