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Ctrl+E Toggle coordinate display Ctrl+G Toggle Grid Ctrl+E Cycle isometric planes Ctrl+F Toggle running object snaps Ctrl+H Toggle Pick Style Ctrl+Shift+H Toggle Hide pallets Ctrl+I Toggle Coords Ctrl+Shift+I Toggle Infer Constraints
Ctrl+0 (zero) Clean Screen Ctrl+1 Property Palette Ctrl+2 Design Center Palette
Ctrl+Page Down Switch to next tab in current drawing Ctrl+Q Exit Ctrl+A Select all objects Toggle Drawing Modes F1 Display Help F2 Toggle text screen F3 Toggle object snap mode F4 Toggle 3DOsnap F5 Toggle Isoplane F6 Toggle Dynamic UCS F7 Toggle grid mode F8 Toggle ortho mode F9 Toggle snap mode F10 Toggle polar mode
F11 Toggle object snap tracking F12 Toggle dynamic input mode
Ctrl+C Copy object Ctrl+X Cut object Ctrl+V Paste object Ctrl+Shift+C Copy to clipboard with base point Ctrl+Shift+V Paste data as block Ctrl+Z Undo last action Ctrl+Y Redo last action Ctrl+[ Cancel current command (or ctrl+) ESC Cancel current command
A ARC / Creates an arc
BC BCLOSE / Closes the Block Editor BE BEDIT / Opens the block definition in the Block Editor BH HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill BO BOUNDARY / Creates a region or a polyline from an enclosed area BR BREAK / Breaks the selected object between two points BS BSAVE / Saves the current block definition BVS BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block C C CIRCLE / Creates a circle CAM CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects CBAR CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object CH PROPERTIES / Controls properties of existing objects CHA CHAMFER / Bevels the edges of objects
CHK CHECKSTANDARDS / Checks the current drawing for standards violations CLI COMMANDLINE / Displays the Command Line window COL COLOR / Sets the color for new objects CO COPY / Copies objects a specified distance in a specified direction CT CTABLESTYLE / Sets the name of the current table style CUBE NAVVCUBE / Controls the visibility and display properties of the ViewCube tool CYL CYLINDER / Creates a 3D solid cylinder
D DIMSTYLE / Creates and modifies dimension styles DAN DIMANGULAR / Creates an angular dimension DAR DIMARC / Creates an arc length dimension DBA DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension DBC DBCONNECT / Provides an interface to external database tables
DOV DIMOVERRIDE / Controls overrides of system variables used in selected dimensions DR DRAWORDER / Changes the draw order of images and other objects DRA DIMRADIUS / Creates a radius dimension for a circle or an arc DRE DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects DRM DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure DS DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties DT TEXT / Creates a single-line text object DV DVIEW / Defines parallel projection or perspective views by using a camera and target DX DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file E E ERASE / Removes objects from a drawing ED DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames
EL ELLIPSE / Creates an ellipse or an elliptical arc EPDF EXPORTPDF / Exports drawing to PDF ER EXTERNALREFERENCES / Opens the External References palette EX EXTEND / Extends objects to meet the edges of other objects EXIT QUIT / Exits the program EXP EXPORT / Saves the objects in a drawing to a different file format EXT EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space
F FILLET / Rounds and fillets the edges of objects FI FILTER / Creates a list of requirements that an object must meet to be included in a selection set FS FSMODE / Creates a selection set of all objects that touch the selected object FSHOT FLATSHOT / Creates a 2D representation of all 3D objects based on the current view
ID ID / Displays the UCS coordinate values of a specified location IM IMAGE / Displays the External References palette IMP IMPORT / Imports files of different formats into the current drawing IN INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions INF INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids IO INSERTOBJ / Inserts a linked or embedded object
J JOIN / Joins similar objects to form a single, unbroken object JOG DIMJOGGED / Creates jogged dimensions for circles and arcs
L LINE / Creates straight line segments LA LAYER / Manages layers and layer properties
LAS LAYERSTATE / Saves, restores, and manages named layer states LE QLEADER / Creates a leader and leader annotation LEN LENGTHEN / Changes the length of objects and the included angle of arcs LESS MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level LI LIST / Displays property data for selected objects LO LAYOUT / Creates and modifies drawing layout tabs LT LINETYPE / Loads, sets, and modifies linetypes LTS LTSCALE / Changes the scale factor of linetypes for all objects in a drawing LW LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units
M MOVE / Moves objects a specified distance in a specified direction MA MATCHPROP / Applies the properties of a selected object to other objects MAT MATERIALS / Shows or hides the Materials window ME MEASURE / Joins similar objects to form a single, unbroken object
NORTH GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file NSHOT NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion NVIEW NEWVIEW / Creates a named view with no motion
O OFFSET / Creates concentric circles, parallel lines, and parallel curves OBJECTSELECTION LIMIT OPTIONS / Customizes the program settings OFFSETSRF SURFOFFSET/ Creates a parallel surface or solid by setting an offset distance from a surface OP OPTIONS / Customizes the program settings OPENPROJECT SURFOFFSET / Creates a parallel surface or solid by setting an offset distance from a surface ORBIT 3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only OS OSNAP / Sets running object snap modes
P PAN / Adds a parameter with grips to a dynamic block definition
PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data PAR PARAMETERS / Controls the associative parameters used in the drawing PARAM BPARAMETER / Adds a parameter with grips to a dynamic block definition PATCH SURFPATCH / Creates a new surface by fitting a cap over a surface edge that forms a closed loop PC POINTCLOUD / Provides options to create and attach point cloud files PCATTACH POINTCLOUDATTACH / Inserts an indexed point cloud file into the current drawing PCINDEX POINTCLOUDINDEX / Creates an indexed point cloud (PCG or ISD) file from a scan file PE PEDIT / Edits polylines and 3D polygon meshes PL PLINE / Creates a 2D polyline PO POINT / Creates a point object POFF HIDEPALETTES / Hides currently displayed palettes (including the command line) POL POLYGON / Creates an equilateral closed polyline PON SHOWPALETTES / Restores the display of hidden palettes PR PROPERTIES / Displays Properties palette
QVL QVLAYOUT / Displays preview images of model space and layouts in a drawing QVLC QVLAYOUTCLOSE / Closes preview images of model space and layouts in the current drawing R R REDRAW / Refreshes the display in the current viewport RA REDRAWALL / Refreshes the display in all viewports RC RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport RE REGEN / Regenerates the entire drawing from the current viewport REA REGENALL / Regenerates the drawing and refreshes all viewports REC RECTANG / Creates a rectangular polyline REG REGION / Converts an object that encloses an area into a region object REN RENAME / Changes the names assigned to items such as layers and dimension styles REV REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis RO ROTATE / Rotates objects around a base point RP RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image
RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings RR RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model RW RENDERWIN / Displays the Render window without starting a rendering operation
S STRETCH / Stretches objects crossed by a selection window or polygon SC SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling SCR SCALESCRIPT / Executes a sequence of commands from a script file SEC SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region SET SETVAR / Lists or changes the values of system variables SHA SHADEMODE / Starts the VSCURRENT command SL SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects SN SNAP / Restricts cursor movement to specified intervals SO SOLID / Creates solid-filled triangles and quadrilaterals