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Scripts RBX Synapse 2 Grado, Ejercicios de Informática

Scripts RBX Synapse 2 Grado Expertos y completos!

Tipo: Ejercicios

2019/2020

Subido el 23/09/2021

royce-world
royce-world 🇲🇽

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bg1
ScreenGui = Instance.new("ScreenGui")
main = Instance.new("Frame")
Unan = Instance.new("TextButton")
title = Instance.new("TextLabel")
TextLabel = Instance.new("TextLabel")
BlockSpam = Instance.new("TextButton")
TextButton = Instance.new("TextButton")
KillGui = Instance.new("TextButton")
Invis = Instance.new("TextButton")
Lag = Instance.new("TextButton")
Close = Instance.new("TextButton")
Open = Instance.new("TextButton")
ScreenGui.Parent = game.CoreGui
main.Name = "main"
main.Parent = ScreenGui
main.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
main.BorderSizePixel = 0
main.Position = UDim2.new(-0.307272702, 0, 0.346841514, 0)
main.Size = UDim2.new(0, 506, 0, 286)
main.Visible = false
main.Active = true
main.Draggable = true
Unan.Name = "Unan"
Unan.Parent = main
Unan.BackgroundColor3 = Color3.new(1, 0.764706, 0.164706)
Unan.BorderSizePixel = 0
Unan.Position = UDim2.new(0.0632411093, 0, 0.304195821, 0)
Unan.Size = UDim2.new(0, 200, 0, 50)
Unan.Font = Enum.Font.SourceSansItalic
Unan.FontSize = Enum.FontSize.Size28
Unan.Text = "Unanchor"
Unan.TextColor3 = Color3.new(0, 0, 0)
Unan.TextSize = 25
Unan.MouseButton1Down:connect(function()
local LocalPlayer = game:GetService("Players").LocalPlayer
local unanchoredparts = {}
local movers = {}
for index, part in pairs(workspace:GetDescendants()) do
if part:IsA("Part") and part.Anchored == false and
part:IsDescendantOf(LocalPlayer.Character) == false then
table.insert(unanchoredparts, part)
part.Massless = true
part.CanCollide = false
if part:FindFirstChildOfClass("BodyPosition") ~= nil then
part:FindFirstChildOfClass("BodyPosition"):Destroy()
end
end
end
for index, part in pairs(unanchoredparts) do
local mover = Instance.new("BodyPosition", part)
table.insert(movers, mover)
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ScreenGui = Instance.new("ScreenGui") main = Instance.new("Frame") Unan = Instance.new("TextButton") title = Instance.new("TextLabel") TextLabel = Instance.new("TextLabel") BlockSpam = Instance.new("TextButton") TextButton = Instance.new("TextButton") KillGui = Instance.new("TextButton") Invis = Instance.new("TextButton") Lag = Instance.new("TextButton") Close = Instance.new("TextButton") Open = Instance.new("TextButton") ScreenGui.Parent = game.CoreGui main.Name = "main" main.Parent = ScreenGui main.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451) main.BorderSizePixel = 0 main.Position = UDim2.new(-0.307272702, 0, 0.346841514, 0) main.Size = UDim2.new(0, 506, 0, 286) main.Visible = false main.Active = true main.Draggable = true Unan.Name = "Unan" Unan.Parent = main Unan.BackgroundColor3 = Color3.new(1, 0.764706, 0.164706) Unan.BorderSizePixel = 0 Unan.Position = UDim2.new(0.0632411093, 0, 0.304195821, 0) Unan.Size = UDim2.new(0, 200, 0, 50) Unan.Font = Enum.Font.SourceSansItalic Unan.FontSize = Enum.FontSize.Size Unan.Text = "Unanchor" Unan.TextColor3 = Color3.new(0, 0, 0) Unan.TextSize = 25 Unan.MouseButton1Down:connect(function() local LocalPlayer = game:GetService("Players").LocalPlayer local unanchoredparts = {} local movers = {} for index, part in pairs(workspace:GetDescendants()) do if part:IsA("Part") and part.Anchored == false and part:IsDescendantOf(LocalPlayer.Character) == false then table.insert(unanchoredparts, part) part.Massless = true part.CanCollide = false if part:FindFirstChildOfClass("BodyPosition") ~= nil then part:FindFirstChildOfClass("BodyPosition"):Destroy() end end end for index, part in pairs(unanchoredparts) do local mover = Instance.new("BodyPosition", part) table.insert(movers, mover)

mover.MaxForce = Vector3.new(math.huge, math.huge, math.huge) end repeat for index, mover in pairs(movers) do mover.Position = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame:PointToWo rldSpace(Vector3.new(0, 0, 5)) end wait(0.5) until LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 for _, mover in pairs(movers) do mover:Destroy() end end) title.Name = "title" title.Parent = main title.BackgroundColor3 = Color3.new(1, 1, 1) title.BackgroundTransparency = 1 title.BorderSizePixel = 0 title.Position = UDim2.new(0, 0, 0.12937063, 0) title.Size = UDim2.new(0, 506, 0, 50) title.Font = Enum.Font.SourceSansBold title.FontSize = Enum.FontSize.Size title.Text = "BARK" title.TextColor3 = Color3.new(1, 1, 1) title.TextSize = 30 title.TextStrokeTransparency = 0 title.TextWrapped = true TextLabel.Parent = main TextLabel.BackgroundColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel.Size = UDim2.new(0, 506, 0, 37) TextLabel.Font = Enum.Font.SourceSans TextLabel.FontSize = Enum.FontSize.Size TextLabel.Text = "" TextLabel.TextColor3 = Color3.new(0, 0, 0) TextLabel.TextSize = 14 BlockSpam.Name = "BlockSpam" BlockSpam.Parent = main BlockSpam.BackgroundColor3 = Color3.new(1, 0.764706, 0.164706) BlockSpam.BorderSizePixel = 0 BlockSpam.Position = UDim2.new(0.501976311, 0, 0.304195821, 0) BlockSpam.Size = UDim2.new(0, 200, 0, 50) BlockSpam.Font = Enum.Font.SourceSansItalic BlockSpam.FontSize = Enum.FontSize.Size BlockSpam.Text = "Block Spam" BlockSpam.TextColor3 = Color3.new(0, 0, 0) BlockSpam.TextSize = 25 BlockSpam.MouseButton1Down:connect(function() local A_1 = "Hat"

Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then

v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end

end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001)

local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922

for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove()

end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.0000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end

end end wait(0.00000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.00000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.00000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.00000001)

local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.00000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.00000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.00000001) local A_1 = "Hat" local A_2 = 100427922

for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.00000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.00000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.00000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove()

end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.00000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.00000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Parent = workspace end end wait(0.00000001) local A_1 = "Hat" local A_2 = 100427922 local A_3 = false local Event = game:GetService("ReplicatedStorage").WearItem Event:FireServer(A_1, A_2, A_3) for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Accessory")) then v.Handle.Mesh:remove() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do

if v.Name ~= lplayer.Name then table.insert(Found,v) end end elseif strl == "me" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name == lplayer.Name then table.insert(Found,v) end end else for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name:lower():sub(1, #String) == String:lower() then table.insert(Found,v) end end end return Found end function ahh(thing) local asd = {'kill','gui','kill gui'} local f = string.upper(asd[math.random(1,#asd)]) return f end ScreenGui = Instance.new("ScreenGui") main = Instance.new("Frame") TextLabel = Instance.new("TextLabel") TextLabel_2 = Instance.new("TextLabel") TextLabel_3 = Instance.new("TextLabel") mainbutton = Instance.new("TextButton") RemotesButton = Instance.new("TextButton") OtherButton = Instance.new("TextButton") SettingsButton = Instance.new("TextButton") CreditsButton = Instance.new("TextButton") mainbar = Instance.new("TextLabel") RemotesBar = Instance.new("TextLabel") OthersBar = Instance.new("TextLabel") SettingsBar = Instance.new("TextLabel") CreditsBar = Instance.new("TextLabel") mainstuff = Instance.new("Frame") Toolspam = Instance.new("TextButton") BlockSpam = Instance.new("TextButton") PunishAll = Instance.new("TextButton") Lag = Instance.new("TextButton") BringAll = Instance.new("TextButton") Respawn = Instance.new("TextButton") God = Instance.new("TextButton") oofsound = Instance.new("TextButton") ToolBall = Instance.new("TextButton") ToolSpir = Instance.new("TextButton") Naked = Instance.new("TextButton") invis = Instance.new("TextButton") Close = Instance.new("TextButton")

Remotes = Instance.new("Frame") gravham = Instance.new("TextButton") BtoolsCafe = Instance.new("TextButton") Cki = Instance.new("TextButton") CrashTool = Instance.new("TextButton") GiveAll = Instance.new("TextButton") CrashAll = Instance.new("TextButton") ClickKick = Instance.new("TextButton") Other = Instance.new("Frame") CrashSom = Instance.new("TextButton") Fling = Instance.new("TextButton") Goto = Instance.new("TextButton") Kick = Instance.new("TextButton") FreezeSome = Instance.new("TextButton") LoopKick = Instance.new("TextButton") Player = Instance.new("TextBox") Settings = Instance.new("Frame") Blue = Instance.new("TextButton") Red = Instance.new("TextButton") Green = Instance.new("TextButton") Yellow = Instance.new("TextButton") Normal = Instance.new("TextButton") Purple = Instance.new("TextButton") Credits = Instance.new("Frame") TextLabel_4 = Instance.new("TextLabel") ScreenGui.Parent = game.CoreGui main.Name = "main" main.Parent = ScreenGui main.BackgroundColor3 = Color3.new(0.819608, 0.819608, 0.819608) main.BorderSizePixel = 0 main.Position = UDim2.new(0.469696969, 0, 0.224076241, 0) main.Size = UDim2.new(0, 425, 0, 349) main.Active = true main.Draggable = true main.Visible = false TextLabel.Parent = main TextLabel.BackgroundColor3 = Color3.new(0.713726, 0.713726, 0.713726) TextLabel.BorderSizePixel = 0 TextLabel.Size = UDim2.new(0, 425, 0, 87) TextLabel.Font = Enum.Font.SourceSans TextLabel.FontSize = Enum.FontSize.Size TextLabel.Text = "" TextLabel.TextColor3 = Color3.new(0, 0, 0) TextLabel.TextSize = 14 TextLabel_2.Parent = main TextLabel_2.BackgroundColor3 = Color3.new(0.639216, 0.639216, 0.639216) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Size = UDim2.new(0, 425, 0, 22) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.FontSize = Enum.FontSize.Size