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Train de Referee v1.0, Apuntes de Educación física

Documento para ser refere de kinball

Tipo: Apuntes

2025/2026

Subido el 12/04/2026

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bg1
Referee Training 2019-03-28 Ancaster, Ontario
Designation Fault
A hit must always be preceded by the word "Omnikin" followed by the receiving team's color (ex: Omnikin black).
Furthermore, the pronunciation of the color must be short, which is to say that the designation must be completely finished
at the moment when the ball is hit.
During the game, to be considered valid, the complete designation must be made before the hit and after one contact has
been made with the ball. The designation must be repeated if it was done before one contact was made.
To be considered valid, the complete designation must be spoken after the referee has blown the whistle twice signalin g
the hit-in. The designation must be repeated if it is spoken before the hit-in has been blown. The pronunciation of the
designation must be exact. Each word must be clearly heard.
Comment:
Furthermore, in the moments preceding a hit, the players of the team in offense are authorized to communicate as long as
they do not interfere with the designation or with the flow of the game.
The designation composed of the words “Omnikin” always followed by the color of the chosen team, may be spoken by
one or two players. However, only one player at a time must be heard.
Only one of the official colours may be called after saying the word Omnikin.
The followings are accepted designations after one contact has been made with the ball and after the whistle has been
blown twice, for hit-in:
Omnikin black Omnikin black (hit)
Gray Omnikin gray (hit)
Omnikin black-"any word" (hit)
Blue Omnikin black (hit)
Omnikin grey grey (hit)
Omni Omnikin blue (hit)
Omni black Omnikin grey (hit)
The following examples are considered designation faults if called after one contact has been made with the ball or after
the whistle has been blown twice on the hit-in:
Omnikin blue Omnikin grey (hit)
Omnikin Omnikin black (hit)
Omnikin grey blue (hit)
Omnikin "player's name" blue (hit)
Omnikin green (hit)
Omnikin "hum…" blue (hit)
Omnikin-black-Omnikin (hit)
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Designation Fault

A hit must always be preceded by the word "Omnikin" followed by the receiving team's color (ex: Omnikin black).

Furthermore, the pronunciation of the color must be short, which is to say that the designation must be completely finished

at the moment when the ball is hit.

During the game, to be considered valid, the complete designation must be made before the hit and after one contact has

been made with the ball. The designation must be repeated if it was done before one contact was made.

To be considered valid, the complete designation must be spoken after the referee has blown the whistle twice signaling

the hit-in. The designation must be repeated if it is spoken before the hit-in has been blown. The pronunciation of the

designation must be exact. Each word must be clearly heard.

Comment:

Furthermore, in the moments preceding a hit, the players of the team in offense are authorized to communicate as long as

they do not interfere with the designation or with the flow of the game.

The designation composed of the words “Omnikin” always followed by the color of the chosen team, may be spoken by

one or two players. However, only one player at a time must be heard.

Only one of the official colours may be called after saying the word Omnikin.

The followings are accepted designations after one contact has been made with the ball and after the whistle has been

blown twice, for hit-in:

  • Omnikin black Omnikin black (hit)
  • Gray Omnikin gray (hit)
  • Omnikin black-"any word" (hit)
  • Blue Omnikin black (hit)
  • Omnikin grey grey (hit)
  • Omni Omnikin blue (hit)
  • Omni black Omnikin grey (hit)

The following examples are considered designation faults if called after one contact has been made with the ball or after

the whistle has been blown twice on the hit-in:

  • Omnikin blue Omnikin grey (hit)
  • Omnikin Omnikin black (hit)
  • Omnikin grey blue (hit)
  • Omnikin "player's name" blue (hit)
  • Omnikin green (hit)
  • Omnikin "hum…" blue (hit)
  • Omnikin-black-Omnikin (hit)

Designation Fault for Unjustified Attack

A team can only attack the team with the highest score.

If the designating team is the team with the highest score, it must designate the team that is second to the score.

If the designating team is the team with the highest score and another team is equal, it must designate that team.

The referee will whistle a designation fault for unjustified attack right after valid designation.

The rule does not apply in the last minute of the game.

EXAMPLES OF UNJUSTIFIED ATTACK SITUATIONS

Score Examples of situation of

Unjustified attacks Blue Grey Black

Grey attacks Black

or Black attacks Grey

or Blue attacks Black

Grey attacks Black

or Black attacks Grey

or Blue attacks Black

Blue attacks Black

or Grey attacks Black

No Unjustified attacks

possible

No Unjustified attacks

possible

Referee’s signal:

Out of Bounds

An “out of bounds” fault will be called if one of the two following situation happens:

  • If the ball touches the grounds outside of the playing area or a fixed obstacle located in the surrounding of it

or;

  • If a player touching the ball has contact with the floor but not within the playing area or if that player’s last

contact with the floor was outside the playing area.

Referee’s signal:

Time Fault

On hit-ins, the team in possession of the ball has five seconds after the whistle has been blown twice to hit the ball.

Comments:

This five second delay does not get erased after the designation is completed. The ball has to be hit within a five seconds

delay.

After the hit is executed and as soon as the first contact is made by a player in defence is done, the team has ten seconds

to hit the ball.

Referee’s signal :

Throw too Short

The hit has to clear at least 1.8 meter (6 feet) on the ground. To measure this distance, it must be possible to measure out

a distance equivalent to the diameter of one ball and a half (1.8 meter or 6 feet) on the ground between the starting ball

and the finishing ball.

The minimum distance can also be measured using the middle of the ball as a reference. Doing so, it has to travel for 3

meters (10 feet) to be long enough.

A hit will be considered as a throw too short when the ball does not clear 1.8 meter (6 feet) or doesn’t travel for 3 meters

and if no player of the designated team touches the ball before it hits the ground on or inside the court’s boundaries.

Signal de l’arbitre :

Replay

A replay does not change the scores of the teams.

To determine the hit-in point and the team who will take possession of the ball, there are two possibilities:

If the incident that provoked a replay (see involuntary obstruction) happened before the designated team was able

to take control of the ball, the team that was in offence stays in possession of the ball and will start over with it.

The hit-in point stays the same.

If the incident that provoked the replay happened after the designated team took control of the ball, this team will

stay in offence and restart with the ball. The hit-in point will then be the place at which the ball was when the

incident happened.

Involuntary obstruction

If there is an involuntary contact between one and/or two players and/or a referee and/or the ball, the referee will cancel

the play and announce a replay and the last team in control of the ball will be the one to execute the hit-in.

An involuntary obstruction will be called and a replay will be granted if a player who has not been designated or the referee,

touches the ball first and modifies the ball’s trajectory; and this whether the designated team catches the ball or not.

However, the ball is considered in play if its trajectory is not modified.

The ball is considered in play if the designated team touches the ball first and it rebounds on a player from any other team

or on the referee.

Interpretation:

This rule also applies if the player of the non-designated team or the referee is outside the playing area.

If a player of the non-designated team outside of the playing area, or the referee, is touched by the ball before the first

contact is established and changes the trajectory of the ball, the referee will call an involuntary obstruction or voluntary

obstruction (depending on the situation).

There may be an involuntary obstruction and replay if, following a first contact, a player from the designated team is

involuntarily obstructed by a player from an opposing team or the referee thus making him unable to reach the ball.

Referee’s signal :

Other Refereeing signals:

Beginning of the game

Timeout

End of the game

Hit-in

Warning

End of the period