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The world of virtual reality (vr) and 3d interaction, discussing the technology behind thin, flexible, electronically updated sheets, also known as digital papers. It covers various aspects of vr, including 3d displays, motion sickness, and haptic devices. The document also touches upon vr applications in simulators and caves, as well as dedicated displays and sounds.
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also see extra slides on 3D vision
also see chapter 10
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