Dimensional Interfaces - Human Resource - Lecture Slides, Slides of Human Resource Management

Human Resource is a fundamental branch of Management Sciences. In these Lecture Slides of HRM, the Lecturer has discussed the following key concepts : Dimensional Interfaces, Virtual Reality, Window Systems, Highlighting, Visual Affordance, Indiscriminate Use, Workspaces, Distance Effects, Elements, Pointers

Typology: Slides

2012/2013

Uploaded on 07/25/2013

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Three dimensional interfaces
virtual reality
‘ordinary’ window systems
highlighting
visual affordance
indiscriminate use
just confusing!
3D workspaces
use for extra virtual space
light and occlusion give depth
distance effects
flat buttons …
… or sculptured
click me!
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Three dimensional interfaces

  • virtual reality
  • ‘ordinary’ window systems
    • highlighting
    • visual affordance
    • indiscriminate use just confusing!
  • 3D workspaces
    • use for extra virtual space
    • light and occlusion give depth
    • distance effects

flat buttons …

… or sculptured

click me!

elements of the wimp interface

windows, icons, menus, pointers

buttons, toolbars,

palettes, dialog boxes

also see supplementary material on choosing wimp elementsDocsity.com

Icons

• small picture or image

• represents some object in the interface

  • often a window or action

• windows can be closed down (iconised)

  • small representation fi many accessible windows

• icons can be many and various

  • highly stylized
  • realistic representations.

Pointers

  • important component
    • WIMP style relies on pointing and selecting things
  • uses mouse, trackpad, joystick, trackball,

cursor keys or keyboard shortcuts

  • wide variety of graphical images

Kinds of Menus

  • Menu Bar at top of screen (normally), menu drags down - pull-down menu - mouse hold and drag down menu - drop-down menu - mouse click reveals menu - fall-down menus - mouse just moves over bar!
  • Contextual menu appears where you are
    • pop-up menus - actions for selected object
    • pie menus - arranged in a circle
      • easier to select item (larger target area)
      • quicker (same distance to any option) … but not widely used!

Menus extras

  • Cascading menus
    • hierarchical menu structure
    • menu selection opens new menu
    • and so in ad infinitum
  • Keyboard accelerators
    • key combinations - same effect as menu item
    • two kinds
      • active when menu open – usually first letter
      • active when menu closed – usually Ctrl + letter usually different !!!

Buttons

• individual and isolated regions within a

display that can be selected to invoke

an action

• Special kinds

  • radio buttons
    • set of mutually exclusive choices
  • check boxes
    • set of non-exclusive choices