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The lucid stage 3 of user interaction design, focusing on creating a design metaphor, participatory design, and conceptual interaction design. It covers the importance of a conceptual model, the role of participatory design in developing a mental map of ui design, and the process of creating a conceptual interaction design model.
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- Goal: * To create a high-level (independent of appearance) design model with a metaphor - Activities: * Identify application objects, their properties, and relationships among them * Decide how objects will be viewed conceptually (not details of appearance) in interaction design * Decide how user will access those objects * Determine operations to be performed on the objects as a result of user tasks * Decide how to invoke and carry out those operations
- Goal: * To develop together an initial design/layout for the screen(s) and other interaction objects - Assumption: * Generic desktop platform (not specific to Windows, Mac, etc.) - Activities: * Draw pictures of screens, including menus, buttons, icons, application objects * Label objects with behavior as appropriate
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