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A tutorial on creating and overlaying post maps and vector maps using surfer software. Post maps are created by placing points on a map and labeling them, while vector maps depict the local gradients of a topographic surface with arrows indicating direction and magnitude. The tutorial covers creating a new plot document, generating a 1-grid vector map from a grid file, and overlaying it on a wireframe map.
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Post maps are created by placing points on a map and labeling the points. Posting data points on a map can be useful in determining the distribution of data points, as well as placing data or text information at specific points on the map. Data files contain the XY coordinates used to position the points on the map. Data files can also contain the labels associated with each point.
When a new post map is created, it is independent of any other maps in the current plot window. When the two maps are displayed, notice that two sets of axes are also displayed, one set for each map. When you use the Map | Overlay Maps command, the two maps are combined into a single map overlay with one set of axes. See Chapter 13, Positioning and Overlaying Maps for more specific information on creating map overlays.
To overlay maps:
The Post Map dialog box.
The contour and post maps are combined into a single overlay. This places a point symbol at each data location.
After you create map overlays, you can still modify the individual maps in the overlay. Choose one of the three ways to select the maps in the overlay:
The easiest way to select a map in an overlay is to click on the map name in the Object Manager. However, you can also select the map with the mouse. To select an overlapping map in the plot window using the mouse, you often need to use the CTRL key. Whenever two or more objects occupy the same position in the plot window, you have to use the CTRL key to select the desired object. The CTRL key allows you to cycle through the selection of overlapping objects. For example, if you want to select a text block behind a rectangle, or a wireframe map behind a contour map, hold down the CTRL key and click until the object you want is selected. You can use the status bar to help you to select the object.
To select a map from the overlay, and assign an ID to the map:
The Object ID dialog box specifies the ID for the selected object.
The status bar at the bottom of the Surfer window indicates the selected object in the plot window. In this example, the status bar reports that the post map is selected.
Vector maps are new to Surfer 7. A vector map is a graphical presentation comprised of a field of small arrows. Each arrow shows a direction and a magnitude associated with the location at which the arrow is drawn. For example, a vector map can depict the local gradients of a topographic surface: the arrows point in the direction of steepest ascent, and the size of the arrows are scaled to the magnitude of the local slopes.
Surfer offers two types of vector maps: a 1-grid vector map and a 2- grid vector map. In a 2-grid vector map the two components of the vectors (i.e. magnitude and direction, or ∆X and ∆Y) are given by two separate grid files. This is described in detail in Chapter 8, Vector Maps.
The two components of a 1-grid vector map are automatically generated from a single grid file by numerically calculating the gradient of the represented surface. By default, the 1-grid vector map draws vectors pointing in the direction of steepest descent, with the vector lengths are scaled by the magnitude of the local slope.
You can create a 1-grid vector map and overlay it on a wireframe map to produce a map showing the flow of water on a topographic surface.
The vector map showing the local gradients of a topographic surface is plotted overlaying a contour map.
TUTORWS.GRD. For more information regarding the Vector Map Properties dialog box, see Chapter 8, Vector Maps.
The vector map showing the local gradients is plotted overlaying a wireframe map showing lines of constant Z.