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Learning goals for understanding the differences between autocad solids, wireframes, and surfaces, as well as instructions for creating and manipulating autocad primitives using 3d commands and boolean operations. Topics covered include the use of primitives such as boxes, wedges, cylinders, spheres, and more, as well as slicing and sectioning 3d solids and combining primitives to create new solids using union, subtract, and interfere boolean operations.
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