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A lecture outline from drexel university's cs 430/536 computer graphics i course. It covers topics such as drawing with thick primitives, halftone approximation, and anti-aliasing. Explanations of techniques like column replication, moving the pen, and error diffusion in the context of halftone approximation.
Typology: Lab Reports
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Week 6, Lecture 11 David Breen, William Regli and Maxim Peysakhov Geometric and Intelligent Computing Laboratory Department of Computer Science Drexel University http://gicl.cs.drexel.edu^2
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Pics/Math courtesy of Dave Mount @ UMD-CP 8
Pics/Math courtesy of Dave Mount @ UMD-CP 10
Draw 1/3 gray line
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