LC-3 Computer: Architecture, Memory Map, Instructions, and Addressing Modes, Slides of Electric Machines

An overview of the lc-3 computer system, focusing on its architecture, memory map, machine instructions, and addressing modes. It covers the function of important registers in the cpu, the lc-3 memory map, and the formats and types of machine instructions. It also explains the different addressing modes and provides examples of operate and data movement instructions.

Typology: Slides

2012/2013

Uploaded on 04/30/2013

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Chapters 5 - The LC-3
LC-3 Computer
Architecture
Memory Map
Machine Instructions
Address Modes
Operate Instructions
Data Move Instructions
Programming in Machine Code
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Chapters 5 - The LC-

LC-3 Computer

  • Architecture
  • Memory Map
  • Machine Instructions
  • Address Modes
  • Operate Instructions
  • Data Move Instructions
  • Programming in Machine Code

The LC-3 Computer

a von Neumann machine

Memory

PSW (Program Status Word): Bits: 15 10 9 8 2 1 0 | S| |Priority| | N| Z| P|

PSW

Fetch: Next Instruction from Memory (PC)  (points to) next instruction PC (PC) + 1

Decode: Fetched Instruction

Evaluate: Instr & Address (es) (find where the data is)

Fetch: Operand (s) (get data as specified)

Execute: Operation Store: Result (if specified)

The Instruction Cycle:

LC-3 Memory Map

(64K of 1 6 bit words )

256 words (We will get to theses later) 256 words (We will get to these later)

23.5 K words?

39.5 K words?

512 words

Computer Machine Instruction Formats

What is IN an instruction?

  • Operation code – what to do
  • Input Operand(s) – where to get input operands (memory, registers)
  • Output Operand(s) – Where to put results (memory, registers)

What are the major instruction types?

  • Data Movement (load, store, etc.)
  • Operate (add, sub, mult, OR, AND, etc.)
  • Control (branch, jump to subroutine, etc.)

Operate Instructions

  • There are only three operate Instructions:

ADD, AND, NOT

• The Source and Destination operands are :

Registers

ADD/AND (Register)

ADD/AND (Immediate)

Note: Immediate field is

sign- extended to 16 bits.

Data Movement Instructions

  • Load - read data from memory to a register
    • LD: PC-relative mode [0010 DR PCoffset9]
    • LDI: indirect mode [1010 DR PCoffset9]
    • LDR: base+offset mode [0110 DR BaseR offset6]
  • Store - write data from a register to memory
    • ST: PC-relative mode [0011 DR PCoffset9]
    • STI: indirect mode [1011 DR PCoffset9]
    • STR: base+offset mode [0111 DR BaseR offset6]
  • Load effective address – address saved in register
    • LEA: PC-relative mode [1110 DR PCoffset9]

ST (STore PC-Relative Addressing)

LDI (LoaD Indirect Indirect Addressing)

LDR (LoaD Register Base+Offset Addressing)

STR (Store Register Base+Offset Addressing)

Programming in Machine Code

Write a program in machine code which:

  • Adds two integers
  • The program will be stored in the computer beginning in location x
  • The integers, 26 and 67, will be stored in locations x3010 & x
  • The result will be stored in location x

Programming in Machine Code

Modify the program to:

  • Subtract two integers
  • The program will be stored in the computer beginning in location x
  • The integers, 26 and 67, will be stored in locations x3010 & x
  • The result will be stored in location x