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Computer concepts and uses in business
Typology: Lecture notes
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A computer is a machine that manipulates data according to a list of instructions.
The history of computers starts out about 2000 years ago, at the birth of the abacus, a wooden rack holding two horizontal wires with beads strung on them. When these beads are moved around, according to programming rules memorized by the user, all regular arithmetic problems can be done. Another important invention around the same time was the Astrolabe, used for navigation. Blaise Pascal is usually credited for building the first digital computer in 1642. It added numbers entered with dials and was made to help his father, a tax collector. In 1671, Gottfried Wilhelm von Leibniz invented a computer that was built in 1694. It could add, and, after changing some things around, multiply. Leibniz invented a special stepped gear mechanism for introducing the addend digits, and this is still being used. The prototypes made by Pascal and Leibniz were not used in many places, and considered weird until a little more than a century later, when Thomas of Colmar (A.K.A. Charles Xavier Thomas) created the first successful mechanical calculator that could add, subtract, multiply, and divide. A lot of improved desktop calculators by many inventors followed, so that by about 1890, the range of improvements included:
While Thomas of Colmar was developing the desktop calculator, a series of very interesting developments in computers was started in Cambridge, England, by Charles Babbage (left, of which the computer store "Babbages" is named), a mathematics professor. In 1812, Babbage realized that many long calculations, especially those needed to make mathematical tables, were really a series of predictable actions that were constantly repeated. From this he suspected that it should be possible to do these automatically. He began to design an automatic mechanical calculating machine, which he called a difference engine. By 1822, he had a working model to demonstrate with. With financial help from the British government, Babbage started fabrication of a difference engine in 1823. It was intended to be steam powered and fully automatic, including the printing of the resulting tables, and commanded by a fixed instruction program. The difference engine, although having limited adaptability and applicability, was really a great advance. Babbage continued to work on it for the next 10 years, but in 1833 he lost interest because he thought he had a better idea -- the construction of what would now be called a general purpose, fully program-controlled, automatic mechanical digital computer. Babbage called this idea an Analytical Engine. The ideas of this design showed a lot of foresight, although this couldn’t be appreciated until a full century later.
however, punched cards were a huge step forward. They provided a means of I/O, and memory storage on a huge scale. For more than 50 years after their first use, punched card machines did most of the world’s first business computing, and a considerable amount of the computing work in science.
The start of World War II produced a large need for computer capacity, especially for the military. New weapons were made for which trajectory tables and other essential data were needed. In 1942, John P. Eckert, John W. Mauchly (left), and their associates at the Moore school of Electrical Engineering of University of Pennsylvania decided to build a high - speed electronic computer to do the job. This machine became known as ENIAC (Electrical Numerical Integrator And Calculator) The size of ENIAC’s numerical "word" was 10 decimal digits, and it could multiply two of these numbers at a rate of 300 per second, by finding the value of each product from a multiplication table stored in its memory. ENIAC was therefore about 1,000 times faster then the previous generation of relay computers. ENIAC used 18,000 vacuum tubes, about 1,800 square feet of floor space, and consumed about 180,000 watts of electrical power. It had punched card I/O, 1 multiplier, 1 divider/square rooter, and 20 adders using decimal ring counters, which served as adders and also as quick-access (.0002 seconds) read-write register storage. The executable instructions making up a program were embodied in the separate "units" of ENIAC, which were plugged together to form a "route" for the flow of information. These connections had to be redone after each computation, together with presetting function tables and switches. This "wire your own" technique was inconvenient (for obvious reasons), and with only some latitude could ENIAC be considered programmable. It was, however, efficient in handling the particular programs for which it had been designed. ENIAC is commonly accepted as the first successful high - speed electronic digital computer (EDC) and was used from 1946 to 1955. A controversy developed in 1971, however, over the patentability of ENIAC's basic digital concepts, the claim being made that another physicist, John V. Atanasoff (left) had already used basically the same ideas in a simpler vacuum - tube device he had built in the 1930’s while at Iowa State College. In 1973 the courts found in favor of the company using the Atanasoff claim.
Fascinated by the success of ENIAC, the mathematician John Von Neumann (left) undertook, in 1945, an abstract study of computation that showed that a computer should have a very simple, fixed physical structure, and yet be able to execute any kind of computation by means of a proper programmed control without the need for any change in the unit itself. Von Neumann contributed a new awareness of how practical, yet fast computers should be organized and built. These ideas, usually referred to as the stored - program technique, became essential for future generations of high - speed digital computers and were universally adopted. The Stored - Program technique involves many features of computer design and function besides the one that it is named after. In combination, these features make very - high - speed operation attainable. A glimpse may be provided by considering what 1, operations per second means. If each instruction in a job program were used once in consecutive order, no human programmer could generate enough instruction to keep the computer busy.
Arrangements must be made, therefore, for parts of the job program (called subroutines) to be used repeatedly in a manner that depends on the way the computation goes. Also, it would clearly be helpful if instructions could be changed if needed during a computation to make them behave differently. Von Neumann met these two needs by making a special type of machine instruction, called a Conditional control transfer - which allowed the program sequence to be stopped and started again at any point - and by storing all instruction programs together with data in the same memory unit, so that, when needed, instructions could be arithmetically changed in the same way as data. As a result of these techniques, computing and programming became much faster, more flexible, and more efficient with work. Regularly used subroutines did not have to be reprogrammed for each new program, but could be kept in "libraries" and read into memory only when needed. Thus, much of a given program could be assembled from the subroutine library. The all - purpose computer memory became the assembly place in which all parts of a long computation were kept, worked on piece by piece, and put together to form the final results. The computer control survived only as an "errand runner" for the overall process. As soon as the advantage of these techniques became clear, they became a standard practice. The first generation of modern programmed electronic computers to take advantage of these improvements were built in 1947. This group included computers using Random - Access - Memory (RAM), which is a memory designed to give almost constant access to any particular piece of information.. These machines had punched - card or punched tape I/O devices and RAM’s of 1,000 - word capacity and access times of .5 Greek MU seconds (.5*10- seconds). Some of them could perform multiplications in 2 to 4 MU seconds. Physically, they were much smaller than ENIAC. Some were about the size of a grand piano and used only 2,500 electron tubes, a lot less then required by the earlier ENIAC. The first - generation stored - program computers needed a lot of maintenance, reached probably about 70 to 80% reliability of operation (ROO) and were used for 8 to 12 years. They were usually programmed in ML, although by the mid 1950’s progress had been made in several aspects of advanced programming. This group of computers included EDVAC (above) and UNIVAC (right) the first commercially available computers.
Early in the 50’s two important engineering discoveries changed the image of the electronic - computer field, from one of fast but unreliable hardware to an image of relatively high reliability and even more capability. These discoveries were the magnetic core memory and the Transistor - Circuit Element. These technical discoveries quickly found their way into new models of digital computers. RAM capacities increased from 8,000 to 64,000 words in commercially available machines by the 1960’s, with access times of 2 to 3 MS (Milliseconds). These machines were very expensive to purchase or even to rent and were particularly expensive to operate because of the cost of expanding programming. Such computers were mostly found in large computer centers operated by industry, government, and private laboratories - staffed with many programmers and support personnel. This situation led to modes of operation enabling the sharing of the high potential available. One such mode is batch processing, in which problems are prepared and then held ready for computation on a relatively cheap storage medium. Magnetic drums, magnetic - disk packs, or magnetic tapes were usually used. When the computer finishes with a problem, it "dumps" the whole problem (program and results) on one of these peripheral storage units and starts on a new problem. Another mode for fast, powerful machines is called time-sharing. In time-sharing, the computer processes many jobs in such rapid succession that each job runs as if the other
process. In the 1970’s, vacuum deposition of transistors became the norm, and entire assemblies, with adders, shifting registers, and counters, became available on tiny "chips." In the 1980’s, very large scale integration (VLSI), in which hundreds of thousands of transistors were placed on a single chip, became more and more common. Many companies, some new to the computer field, introduced in the 1970s programmable minicomputers supplied with software packages. The "shrinking" trend continued with the introduction of personal computers (PC’s), which are programmable machines small enough and inexpensive enough to be purchased and used by individuals. Many companies, such as Apple Computer and Radio Shack, introduced very successful PC’s in the 1970s, encouraged in part by a fad in computer (video) games. In the 1980s some friction occurred in the crowded PC field, with Apple and IBM keeping strong. In the manufacturing of semiconductor chips, the Intel and Motorola Corporations were very competitive into the 1980s, although Japanese firms were making strong economic advances, especially in the area of memory chips. By the late 1980s, some personal computers were run by microprocessors that, handling 32 bits of data at a time, could process about 4,000,000 instructions per second. Microprocessors equipped with read-only memory (ROM), which stores constantly used, unchanging programs, now performed an increased number of process-control, testing, monitoring, and diagnosing functions, like automobile ignition systems, automobile-engine diagnosis, and production-line inspection duties. Cray Research and Control Data Inc. dominated the field of supercomputers, or the most powerful computer systems, through the 1970s and 1980s. In the early 1980s, however, the Japanese government announced a gigantic plan to design and build a new generation of supercomputers. This new generation, the so-called "fifth" generation, is using new technologies in very large integration, along with new programming languages, and will be capable of amazing feats in the area of artificial intelligence, such as voice recognition. Progress in the area of software has not matched the great advances in hardware. Software has become the major cost of many systems because programming productivity has not increased very quickly. New programming techniques, such as object-oriented programming, have been developed to help relieve this problem. Despite difficulties with software, however, the cost per calculation of computers is rapidly lessening, and their convenience and efficiency are expected to increase in the early future. The computer field continues to experience huge growth. Computer networking, computer mail, and electronic publishing are just a few of the applications that have grown in recent years. Advances in technologies continue to produce cheaper and more powerful computers offering the promise that in the near future, computers or terminals will reside in most, if not all homes, offices, and schools
The genesis of mechanical / digital computing can be traced back to Blaise Pascal and GW Liebnitz. Charles Babbage was the first to imagine a machine that could process data. He designed first a different engine, an analytical engine and an all purpose calculating machine.
Discovery of thermionic valve.
Konrad Zeus built the world's first binary digital computer, the Z1.
Zeus completed the first fully functional program-controlled electromechanical digital computer, the Z3.
The first glimpse of the ENIAC, a machine built by John Mauchly and J. Presper Eckert.
Claude Shannon identified the bit as the fundamental unit of data and the basic unit of computation.
The UNIVAC I developed.
John von Neumann's IAS computer became operational.
IBM shipped its first electronic computer, the 701.
The first fully transistorized computer, TRADIC.
Experiments began for direct keyboard input on computers. Doug Ross wrote a memo advocating direct access. The era of magnetic disk storage dawned with IBM's shipment of a 305 RAMAC TX-0, the first general-purpose, programmable computer built with transistors. Year 1957: FORTRAN enabled a computer to perform a repetitive task from a single set of instructions by using loops. Commercial compiler for it's UNIVAC.
Dataphone, the first commercial modem. COBOL designed for business use. LISP made its debut as the first computer language designed for writing artificial intelligence programs.
SpaceWar!, considered the first interactive computer game. Virtual memory emerged.
ASCII developed.
BASIC created.
PDP-8, the first commercially successful minicomputer.
LOGO as a computer language designed.
The RS-232-C standard.
The birth of ARPANET, the precursor to present internet.
8-inch floppy diskette invented. Ray Thomlinson sends first ever email.
Intel's 8008 microprocessor made its debut.
Year 1985: Aldus announced it's PageMaker program for desktop publishing. The C++ emerges as the dominant object-oriented programming language. The first general-interest CD-ROM product released - Grolier encyclopedia. The modern Internet gained support when NSF formed the NSFNET. CD-ROM drives are introduced for computer use. NEC Home Electronics introduced the first multisync monitor. Microsoft shipped Windows 1.0. Year 1986: Apple designed HyperCard, a software tool for development of in-house applications. IBM introduced its PS/2 machine based on a new architect called MicroChannel. The first IBM to include Intel's 80386 chip, allowing the use of a mouse with IBMs for the first time. Microsoft released OS/2 1.0. Year 1988: NeXT computer - recognized as an important innovation. PC-clone makers developed EISA Robert Morris' worm flooded the ARPANET. Year 1989: Virtual Reality, a computer generated 3-D environment that allows a user to interact with the realities developed. Intel announced the 486 microprocessor. Year 1990: Microsoft shipped Windows 3.0. The World Wide Web was born when Tim Berners-Lee, a researcher at CERN, Geneva, developed HTML. Apple unveils and ships the Macintosh Classic. Year 1991: Linus Torvalds develops Linux, in Finland. The NSF allowed commercial use of the Internet for the first time. Intel introduced the PCI local-bus standard for personal computer systems. IBM introduced ThinkPad 700C laptop computer. Year 1993: Intel introduced Pentium processor. Microsoft comes up with Windows NT OS. Creative's Sound Blaster 16 Card hit the market. Apple launched Newton MessagePad - personal digital assistant. The NCSA released Mosaic 1.0, first graphical www web browser. Netscape Navigator 1.0, a www browser, born. Iomega launched its Zip drive and Zip disks. 150 countries connected via internet and 50 million people got online. Year 1995: The NSF decommissioned the internet backbone, leaving the internet a self supporting industry. IBM announced PC-DOS 7. Microsoft hits the world with Windows 95. I (Hashim Taylor) celebrated my 18th Birthday :P Year 1996: Corel purchased WordPerfect, Quattro Pro and the PerfectOffice application suite from Novell. Microsoft released Windows NT 4.
Microsoft unveils Windows CE operating system for handheld PCs. CD-ReWritable (CD-RW) is announced. Year 1997: AMD introduced K6 processor. Year 1998: Celeron processor shipped Steve Jobs introduced the iMac. Microsoft released Windows 98. America Online buys Netscape Communications. Motorola officially introduced the G4 processor. Year 1999: Cyrix released the MII processor - beats PIII Apple introduced the G3 PowerBook and the iBook. AMD released the Athlon processor. Apple released the Power Mac G4 compter (With Motorola G4) Year 2000: Microsoft unveils Windows 2000 OS and Windows ME. BeOS v5 OS for PCs released. Palm III c handheld computer released. Microsoft launches the pocket PC that runs on Microsoft Windows CE 3.0. Corel released WordPerfect Office 2000 for Linux. Apple releases MAC X DR 4. Compaq introduced the iPAQ Pocket PC handheld computer. Intel announce Pentium 4. Microsoft unveils it's C# (Called C Sharp) language. Apple introduced the PowerMac G4 Cube. AMD shipped 1.1 GHz Athlon processor. Year 2001: Intel announced hyper-threaded P4 capable of working as two processor. Napster closes down. Year 2001 ONWARD... We are all aware what happened after year 2001! Soon I'll add the hot happenings of rest of the years. The Bytes Measurement: a simple chart Bytes Kilobyte 1,024 Kilobytes Megabyte 1,048,576 1,024 Megabytes Gigabyte 1,073,741,824 1,048,576 1,024 Gigabytes Terabyte 1,099,511,627, 776 1,073,741,824 1,048,576 1, Generations of Computers: Five Generations of Computers There have been many transformations within the world of computer design and technology. These transformations have included the use of vacuum tubes, transistors,
different. Magnetic cores are “small donut-shaped magnets that could be polarized in one of two directions to represent data” (IT History Outline 2) which were strung on a wire within the computer. As for the external storage devices, magnets, tapes, and floppy disks began being used.
The third generation of computers was 1965 through to 1979. This generation used integrated circuits rather than transistors. Again the size of computers decreased and became significantly smaller. This time, the common IBM 360 would fit on top of a standard desk. By definition, “An integrated circuit incorporated a large number of transistors placed with in a path of electric current on one wafer of silicon” (Webster’s dictionary, IT History Outline2). The electronic circuits were also known as the semiconductor chip. There were a few, yet significant advantages to using the integrated circuit compared to a single transistor. The use of integrated circuits lowered cost, increased power within the computer, and was significantly smaller. The other advantages of a new computer design were with in the memory. External storage devices were still magnetic tapes and floppy however these tapes and disks were used to input data into the computer rather than using punch cards. The internal memory was MOS (metal Oxide Semiconductor) memory.
The fourth generation of computers was 1979 through to today. Unlike the third generation these computers all had processing information on a single silicon chip. These are referred to as microcomputers or the brain of the computer. This brain is the CPU (Central Processing Unit). This was the beginning of desktop and laptop computers. The integration process started with several thousand transistors on a single chip. This was referred to as LSI or Large Scale Integration. During the generation this evolved to VSLI or Very Large Scale Integration where millions of transistors were put onto integrated circuits. There were definite advantages as Apple –Mac (1984) and IBM’s personal computer (1981) were released. These advantages consisted of the processor performing at much greater speeds and being able to perform more calculations without failing. IBM came out with MS- DOS (Microsoft disk operating System) when it built the Personal Computer. Microsoft started to take off with MS Windows starting in 1983 to 1990. At that point Windows became a common operating system for the computers. As the Windows operating system improved, GUI‘s (Graphical User Interfaces) started to develop. These interfaces allowed the computers to become user friendly. The Fifth Generation The evolution of the computer has come a long way. We saw that the first generation only used punch cards. During the end of the second generation we started to see high-level programming languages such as C that lead to the creation of BASIC. This is also the time when Microsoft started the company with Bill Gates at the head of the corporation. Though there is some debate as to whether we’ve entered the fifth generation, the general consensus is that the fifth generation will begin with AI (artificial intelligence). AI is when a computer can think and make decisions all by it’s self without any human input. At this point there are no known computers that truly posses artificial intelligence. The question as to if there ever will be artificial intelligence continues to be on the minds of every computer genius down to the average computer user.
Supercomputer A very large and fast computer, optimized for high-speed computing. Used for predicting the weather, digital imaging such as is used on computer animation, engineering techniques such as CFD (Computational Fluid Dynamics) and FEA (Finite Element Analysis) and simulating molecules in chemistry and biology. The microcomputer of today is as powerful as the supercomputers of one to two decades ago. Mainframe A large computer serving thousands of users, suitable for a large corporation or government. Performs the same functions as a minicomputer. Midrange Server (formerly, Mini-computer) A larger computer suitable for a small business or a department in a large company, serving up to hundreds of users, sharing files and printers, and storing central information such as personnel and financial accounts, and client or patient information. Personal Computer, PC or Microcomputer A small computer suitable for a single person. Examples: desktop, laptop, PDA. But microcomputers are so powerful today (processor and networking speed, memory and storage capacity) that similar computers can be used as web servers, sharing web pages over the Internet, and file servers, sharing files over a network. Mobile Communications Device. Mobile phone, Pager or similar device with Processing and Internet capability. Enbedded Computers "The computer that is not a computer." These are the processors inside a wide variety of devices, such as digital clocks watches, digital cameras, radios and TVs with digital tuners, garage door openers, computer printers, copiers, VCRs and video storage/replay devices (e.g. Tivo), digital thermostats and appliances, and your car, to name only a few. Embedded computers generally do not have screens, keyboards or hard drives. Since we are in Detroit, the use in cars and other vehicles is of special interest. Today, one or more processors control the engine and transmission. ABS systems have one additional processor for each wheel, and the instrument panel is often controlled by another, even if you have analog instruments. For the engine, the microprocessor in the engine or powertrain controller measures the amount of air in the cylinder ("stepping on the gas" is really "stepping on the air"), calculates the matching amount of fuel, fires the fuel injector to deliver that amount of fuel, and decides when to fire the park plug. Without the level of control offered by the microprocessor, it would be impossible to meet emission and mileage standards in a car that had any kind of performance at all. If you think about the number of digital devices in your home and car, it is probably at least twenty, and often up to fifty. Clearly, there are more embedded computers than there are any of the other types. Components or Parts of Computers: Components of a Computer System
A network card allows your computer to be connected either to other computers or to the Internet if you are using a fast Internet connection such as cable or dsl. Fans One or more fans inside the computer keep air moving and keep your computer cool. Cables Numerous wires and flat, ribbon-like cables provide power and communication to the various parts inside your computer. Hardware Components – A Bit Detail: Microcomputers, laptops, and Personal Digital Assistants (PDAs) are made up of a number of separate hardware components. With experience you will be in a position to replace or upgrade many of these components. Read through the table below. It will help you identify many of the common components found in the computer field. Power Supply This is the power supply that provides power to all the hardware components on the workstation. P4 computers should have a minimum of a 400W power supply. The power supply must also match the motherboard and the components you are attaching to it. Newer power supplies may only have power connections for Serial ATA hard drives and may not be compatible with older drives that require a molex connector. Hard Disk Drive (HDD) The hard disk drive is known as the secondary storage area. When you save data to the hard disk it saves information from RAM (primary storage) so it can be retrieved at a later time. Hard disks are non-volatile, which means that if the power goes out, data remains on the hard disk. Hard disks range in size and speed. Typical hard drives today are measured in Gigabytes or billions of bytes (1,000,000,000 bytes). However, new Terabyte (trillions of bytes) drives are now available. Typical spin speeds are approximately 7,200 RPM. Floppy Disk Drive (FDD) The floppy disk drive is slowly being replaced by other media types. The 3.5 inch floppy disk will only store 1.44MB of data and is very slow. The floppy disk is magnetic media and subject to a high failure rate. Random Access Memory (RAM) RAM is known as the primary storage area and is very fast. All data going to and from the CPU will go through RAM. If purchasing RAM you have to make sure it is compatible with your motherboard in terms of physical size, capacity and speed. RAM is volatile. This means that if the power goes out all data in RAM will be erased. The most common RAM used today is DDR2 (Double Data Rate.) Central Processing Unit (CPU) This is the main chip in the computer and acts like the brain of the workstation. Most of the calculations are done through the CPU. Clock speeds in the CPU are measured in Hertz (Hz). A common speed today is 3.3 Gigahertz (3.3 billion hertz). Faster clock speeds indicate the ability to process more information faster. New computers may only read as 2.0 GHz, however, they are often dual or quad core. This means that each core runs at that speed. Motherboard
The motherboard is where all the hardware components are connected. RAM, HDD, FDD, CD/DVD, CPU, Video/Audio, Network, Power Supply, etc. are all attached to the motherboard. Each motherboard has its own unique capabilities and characteristics and the components attached to it must be compatible. Compact Disc (CD) Drive The compact disc (CD ) drive has been a standard in computers since 1995. There are a number of different types of CD drives. These drives are referred to as optical drives because they use laser light to read the data. Common drives will allow you to burn and rewrite CDs. It is impossible to tell the features looking at this small image. However, by looking at the drive you will see letters indicating what type of drive it is. If the CD drive has CD-R/RW then it will play normal CDs, record to blank CDs, and even create rewritable CDs. A CD disk can hold as much as 700MB of data. Digital Versatile Disc (DVD) DVD Drives look similar to the CD Drive. However, the pickup laser beam is half the thickness of a traditional laser beam. This means it can store 4 times the amount of data than the CD. Newer DVD drives come with the ability to burn DVDs. DVD capacity can be over 17 GB with the right drive and DVD. Monitor The 17 inch Cathode Ray Tube (CRT) monitor is a common type of monitor sold with computers. However, the flat panel LCD monitors are a popular choice because they are lighter, energy efficient, take up less room and the prices continue to drop. LCD monitors are now often standard when purchasing a system from places such as Dwll, MGD, Future Shop, etc. Keyboard The keyboard is the most common input device used on the computer. This QWERTY keyboard will use a PS/2 connection. However, the PS/2 connector is being phased out and is being replaced by the USB port. Cable/DSL Modem Over half the households with computers in them have some form of high speed Internet access. In order to get a computer on the Internet using a high speed connection you require a special Cable or DSL (digital subscriber line) modem. The computer connects to the modem through a standard network connection or USB port. Peripheral Devices To extend the functionality of your computer or laptop, you can add peripherals to the computer. The picture to the left is a PCMCIA card for a laptop that provides wireless connection to a network. Other PCMCIA (person computer memory card international association) cards can give a computer modem functionality or even added storage capacity. Bus Architecture The bus architecture is located on the motherboard. The electrical circuitry seen on the motherboard is in fact the bus. This circuitry joins the components together. There are typically 4 types of busses on the motherboard each designed for a specific purpose. There is a specific bus for transferring electricity or power to the components; transferring control signals; transferring memory addresses; and transferring data. Scanner Scanners are used to transfer images and text information into a computer. Scanners usually connect to computers through the USB port, although in the past the parallel port was quite often used.
storage devices are the hard drive, CD-ROM drive and the diskette drive. Let’s explore each of the devices in detail. Input devices accept data in a form that the computer can utilize. Also, the input devices send the data or instructions to the processing unit to be processed into useful information. There are many examples of input devices, but the most commonly used input devices are shown below: The input device feeds data, raw unprocessed facts, to the processing unit. The role of the processing unit or central processing unit is to use a stored program to manipulate the input data into the information required. In looking at the computer system below, the Central Processing Unit, CPU, is not exactly visible. The CPU is found inside the tall, vertical unit, called a tower, located just to the right of the monitor. The CPU is the brain of the computer. The CPU consists of electronic circuits that interpret and execute instructions; it communicates with the input, output, and storage devices. The CPU, with the help of memory, executes instructions in the repetition of machine cycles. A machine cycle consists of four steps:
Megabyte MB Roughly 1,000,000 bytes Gigabyte GB Roughly 1,000,000,000 bytes Terabyte TB Roughly 1,000,000,000 bytes Memory is usually measured in Megabytes; a typical personal computer will have 64MB or more. Storage is usually measured in Gigabytes. Since we have said that memory is in the form of chips and must maintain a constant flow of electricity, there must be a more permanent form of storage that does not depend on a constant flow of electricity. That form of storage is called secondary or auxiliary storage. The benefits of secondary storage are large space capacity, reliability, convenience and economy. Magnetic disk storage is a very popular type of secondary storage—the floppy disk drive is an external disk drive, while a hard disk drive is an internal disk drive. The floppy disk drive is usually a 3 ½" drive and uses a diskette made of flexible mylar and coated with iron oxide, a substance that can be magnetized. A diskette records data as magnetized spots on the tracks of its surface. A floppy disk can hold 1.44 MBs, or a ‘Zip’ drive can hold 100 MBs. A hard disk, an internal disk, is a metal platter coated with magnetic oxide that can be magnetized to represent data. Hard disks come in a variety of sizes and can be assembled into a disk pack. Hard disks for personal computers are 3 ½" disks in sealed modules. A hard disk is capable of holding a great deal more than floppy disks. Hard disks for personal computers are measured in gigabytes. (Remember, a gigabyte is roughly a thousand megabytes or a thousand floppy disks.) While the size or data capacity of a hard drive is very important, the speed of accessing that data is equally as important. Files on hard drives can be accessed significantly faster and more conveniently than floppy drives. Hard Drive The ever-demanding need for storage has required even better storage capacity than that of magnetic disks. Optical disk technology meets that need. Included in the list of this type of technology is the optical disk, the CD-ROM or DVD-ROM. The CD-ROM, compact disk read- only memory can hold up to 660 MBs per disk or the equivalent of more than 400 standard 3 ½" diskettes. The new storage technology that outpaces all others is called DVD-ROM, digital versatile disk. The DVD has a 4.7 GB capacity, which is about seven times that of the CD-ROM. In order to protect the data on your hard drive, you should have a backup system. A backup system is way of storing data in more than one location. Magnetic tape is usually used for this purpose. Magnetic tape is an inexpensive type of storage; it looks like the tape used in audiocassettes. Finally, the last component of a computer system is the output device. An output device displays the processed information to the user. The two most popular forms of output devices are the printer and the monitor. The monitor produces output that is temporary—the output is lost when it is rewritten or erased or when power is lost. Monitor output is called softcopy. The printer displays output in a permanent manner; it is called hardcopy. Other types of output devices include voice output and music output devices. Software As important as hardware devices may be, they are useless without the instructions that control them. These instructions used to control hardware and accomplish tasks are called software. Software falls into two broad categories— applications and systems software.