Virtual Reality - Human Resource - Lecture Slides, Slides of Human Resource Management

In these Lecture Slides of HRM, the lecturer has illustrated the following major aspects of Human Resource Management : Virtual Reality, Technology, Headsets, Gesture Recognition, Eyegaze, Body Position, Sensed, Walking, Headset, Markup Language

Typology: Slides

2012/2013

Uploaded on 07/26/2013

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virtual reality technology
headsets allow user to “see” the virtual world
gesture recognition achieved with DataGlove
(lycra glove with optical sensors that measure hand and finger
positions)
eyegaze allows users to indicate direction with
eyes alone
whole body position sensed, walking etc.
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virtual reality technology

• headsets allow user to “see” the virtual world

• gesture recognition achieved with DataGlove

(lycra glove with optical sensors that measure hand and finger

positions)

• eyegaze allows users to indicate direction with

eyes alone

• whole body position sensed, walking etc.

VR headsets

• small TV screen for each eye

• slightly different angles

• 3D effect

on the desktop

• headset VR

  • expensive, uncomfortbale

• desktop VR

  • use ordinary monitor and PC
    • cheap and convenient

• in games …

• and on the web

  • VRML – virtual reality markup language

VRML … VR on the web

#VRML V1.0 ascii Separator { Separator { # for sphere Material { emmissiveColor 0 0 1 # blue } Sphere { radius 1 } } Transform { translation 4 2 0 } Separator { # for cone Texture2 { filename "big_alan.jpg" } Cone { radius 1 # N.B. width=2*radius height 3 } } }

augmented reality (AR)

• images projected over the real world

  • aircraft head-up display
  • semi-transparent goggles
  • projecting onto a desktop

• types of information

  • unrelated – e.g. reading email with wearable
  • related – e.g. virtual objects interacting with world

• issues

  • registration – aligning virtual and real
  • eye gaze direction

applications of AR

maintenance

– overlay instructions

– display schematics

examples

– photocopier engineers

  • registration critical arrows point to parts

– aircraft wiring looms

  • registration perhaps too hard, use schematic

information and data visualisation

VR, 3D and 2D displays

scientific and complex data

interactivity central