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Introduction to ProEngineer Wildfire2: Creating 3D Models with Solid Modeling, Notas de estudo de Engenharia Mecânica

Learn the basics of proengineer wildfire2, a computer-aided design (cad) program used to create three-dimensional models. Understand the concept of solid models, parametric design, and features. This tutorial covers creating a part, sketching, and saving information.

Tipologia: Notas de estudo

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Compartilhado em 21/03/2009

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Introduction To Modeling
By D Cheshire Page 1 of 10
Introduction
ProEngineer Wildfire2 is a computer aided design (CAD) program that is
used to create models on a computer in three-dimensions. Since three
dimensions are used the models mimic real parts in the way that they are
constructed. The models are sometimes referred to as virtual parts since
at the design stage they only exist within the computer. Most of the models
made in ProEngineer Wildfire2 are termed solid models which implies that
the computer has a full understanding of the solidity of the part i.e. the
computer ‘knows’ where there is material and where there is empty space.
Solid modelers use commands to construct models that reflect
manufacturing techniques, such as extrude and cut, combining these to
make complex shapes.
ProEngineer Wildfire2 is a fully parametric CAD program. This means that
when a part is designed and modeled dimensions are assigned which
define the part. If, at a later time, these dimensions are found to be
unsuitable they can be easily changed and the modification will filter
through the system wherever the part appears. This is particularly helpful
when dealing with collection of parts (known as an assembly) since if a
modification is made to a single part, the modification is carried throughout
the assembly. A designer can also define relationships between parts. For
example, in an engine, if the diameter of the piston is increased or
decreased, the corresponding engine block can be defined such that it is
automatically modified to match the specifications of the modified piston.
Using any CAD system complex models need to be built by combining
simpler shapes. In ProEngineer W ildfire2 these simpler shapes are called
features. Several features are combined to form a part. Using Figure 1 as
an example the part shown diagrammatically is made up of four features
as follows:-
1. A rectangular block of material is created.
2. Removing material from the block creates a slot.
3. Finally material is removed to form a large hole.
4. Material is again removed to make four small holes.
Later tutorials will explain how several parts can be combined to form
assemblies as shown in Figure 1.
Figure 1 : The Structure of Models
Creating a Part
In this tutorial we will introduce you to some basic modeling concepts
including creating parts, creating basic features, sketching and saving
information. Before starting to work through this tutorial you need to be
sitting in front of a computer which has access to ProEngineer Wildfire2
and be logged on. You tutor should have advised you of how to log in
already.
Start ProEngineer Wildfire2 by double clicking on the icon on your
desktop or from the START menu. The main application window should
appear shortly.
PART
PART
PART
PART
FEATURE
Extrude
Block
FEATURE
Extrude
Holes
FEATURES
FEATURES FEATURES
FEATURE
Extrude
Slot
FEATURE
Extrude
Hole
ASSEMBLY
SUB
ASSEMBLY
pf3
pf4
pf5
pf8
pf9
pfa

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Introduction To Modeling

By D Cheshire

Page 1 of 10

Introduction ProEngineer Wildfire2 is a computer aided design (CAD) program that isused to create models on a computer in three-dimensions. Since threedimensions are used the models mimic real parts in the way that they areconstructed. The models are sometimes referred to as virtual parts sinceat the design stage they only exist within the computer. Most of the modelsmade in ProEngineer Wildfire2 are termed solid models which implies thatthe computer has a full understanding of the solidity of the part i.e. thecomputer ‘knows’ where there is material and where there is empty space.Solid

modelers

use

commands

to^

construct

models

that

reflect

manufacturing techniques, such as extrude and cut, combining these tomake complex shapes.ProEngineer Wildfire2 is a fully parametric CAD program. This means thatwhen a part is designed and modeled dimensions are assigned whichdefine the part. If, at a later time, these dimensions are found to beunsuitable they can be easily changed

and the modification will filter

through the system wherever the part appears. This is particularly helpfulwhen dealing with collection of parts (known as an assembly) since if amodification is made to a single part, the modification is carried throughoutthe assembly. A designer can also define relationships between parts. Forexample,

in

an

engine,

if

the

diameter

of

the

piston

is

increased

or

decreased, the corresponding engine block can be defined such that it isautomatically modified to match the specifications of the modified piston.Using any CAD system complex models need to be built by combiningsimpler shapes. In ProEngineer Wildfire2 these simpler shapes are calledfeatures. Several features are combined to form a part. Using Figure 1 asan example the part shown diagrammatically is made up of four featuresas follows:-

1.^

A rectangular block of material is created.

2.^

Removing material from the block creates a slot.

3.^

Finally material is removed to form a large hole.

4.^

Material is again removed to make four small holes.

Later tutorials will explain how several parts can be combined to formassemblies as shown in Figure 1.

Figure 1 : The Structure of Models

Creating a Part In this tutorial we will introduce you to some basic modeling conceptsincluding creating parts, creating basic features, sketching and savinginformation. Before starting to work through this tutorial you need to besitting in front of a computer which has access to ProEngineer Wildfire2and be logged on. You tutor should have advised you of how to log inalready.Start ProEngineer Wildfire2 by double clicking on the

icon on your

desktop or from the START menu. The main application window shouldappear shortly.

PART

PART

PART

PART

FEATURE^ Extrude^ Block

FEATURE^ ExtrudeHoles

FEATURES

FEATURES

FEATURES

FEATURE^ Extrude^ Slot

FEATURE^ ExtrudeHole

ASSEMBLY

SUB ASSEMBLY

Introduction To Modeling

By D Cheshire

Page 2 of 10

Figure 2: ProEngineer Main Window

You will see the normal Windows features – menus, toolbars, a maingraphics area and on the left side a browser window.The next step is to create your first part. To do this use the menu FILE >NEW. As you click on this menu notice the small picture to the left of theword New… This is the icon for the NEW command. You could choosethis icon from the toolbar below the menu if you prefer. Generally in thistutorial the menu command is given but you will often find the icon moreconvenient so look out for them.

Figure 3 : The New Part Dialog Box

After choosing the new command a dialog box will appear as shown inFigure 3. Notice that the Part option is already checked and type in calculator

as the name of this part (Note : ProEngineer does not allow

spaces and other special characters in names).A^

second

dialog

will

appear

offering

different

options

for

parts

in

particular different units of measurement. Choose mmns_part_solid whichmeans the units of length will be millimetres and units of mass will beNewtons and click on the OK button.

Figure 4 : Part Options

Well done – you have made your first part!

The part contains some

features already. The browser on the left of Figure 5 shows 3 datumplanes and a coordinate system. So what are datum planes? As the wordplane implies these are flat areas that can be used as references fordefining parts of your model. In some case you can define models withoutany datum planes, in other cases they are essential. Many people chooseto always have a basic set of default datum planes (like the ones in yourmodel) defined as a starting point for their model. Datum planes aredisplayed as rectangles that are just big enough to enclose the model.They are given names by the system such as RIGHT, TOP and FRONT.You will see datum planes drawn in either brown or black. This is todistinguish between the two sides of the datum. If you looking exactly ontothe

edge

of

a

datum

plane

you

will

see

two

parallel

lines

drawn

representing the two sides of the plane

Introduction To Modeling

By D Cheshire

Page 4 of 10

Figure 9 : Sketcher Commands

Your

window

should

now

look

like

Figure

but

the

numbers

in

the

dimensions will be different. If the dimensions aren’t positioned exactly asin Figure 8 don’t worry, just choose the select tool

and click and drag

the dimension text to a new position. You will notice that the dimensionsare

drawn

in

grey.

This

indicates

that

they

are

so

called

‘weak’

dimensions.

Weak

dimensions

will

be

automatically

replaced

if

they

become unnecessary.The drawing you have made defines the SHAPE of the feature. To fullydefine the feature ProEngineer has automatically added dimensions thatdefine the SIZE. The values of the dimensions are determined by the size

that you drew the original rectangle. You will also notice that constraintshave been created. These are indicated by the small symbols next to eachline. V stands for vertical and H stands for horizontal.Now to set the size of the rectangle to the correct value, choose theselection tool

and double click on each dimension and type in the

required value from Figure 8.The dimensions will now be in yellow indicating that they have changedand the shape will change to the sizes entered. To end sketching pressthe

icon. To complete this first feature type 12 into the numeric field

of the dashboard (See Figure 7) and click the green tick

to finish.

To

see

this

block

in

all

its

glory

choose

the

command

VIEW

ORIENTATION > STANDARD ORIENTATION and try the different displayoption icons

. You can also look around your design – press

the middle mouse button and move the mouse to spin the model around.Middle mouse button and SHIFT key moves the model around the screen.Middle mouse button and CTRL key zooms into the model – you can usethe mouse wheel for this too.

Figure 10 : First Feature

Enter Select Draw Rectangles

Draw Arcs Draw Curves Use Edges as Drag Geometry

Draw Text Mirror Objects

Draw Lines Draw Lines Draw Fillets Draw Points Add Dimensions

Constraints

Trim

Leave Sketcher^ Quit Sketcher

Introduction To Modeling

By D Cheshire

Page 5 of 10

Lets make a another extrusion on top of the first. Choose the commandVIEW > ORIENTATION > STANDARD ORIENTATION to make sure youare viewing the model correctly then choose INSERT > EXTRUDE fromthe menu. Start to draw a new sketch as before by clicking PLACEMENTthen DEFINE. The sketch plane option in the Shape dialog option ishighlighted in pale yellow awaiting your input. The sketch plane for thisfeature is the large flat surface of the first extrusion (see Figure 11a) soclick on this surface in the graphics window. Now click on the SKETCHbutton.We need to define some extra references in the sketcher. References areused to locate dimensions but they also allow you to ‘lock’ your drawingsonto existing edges. Whilst the references dialog is open click on the fouredges of the original extrusion – you may just see some dotted linesappear on them (see Figure 11b). Now close the references dialog anddraw the rectangle shown in Figure 11c – you should notice the cursorlocking onto the edges. Change the dimension to 55 and exit sketcher byclicking on

Figure 11 : Second Sketch

To end sketching choose

and click OK in the Section dialog. To

complete this first feature type 3 into the depth field of the dashboard (SeeFigure 7) and click the green tick to finish.

Figure 12 : Second Feature

You should be getting the hang of extrusions by now but we will comeback to them later – there is more to learn. Rounds The

calculator

looks

like

a

brick

let’s

improve

its

appearance

by

smoothing off some of the edges. To do this we will use the INSERT >ROUND command. The dashboard for the round command will appear asshown in Figure 13.

Figure 13 : The Round Dashboard

The round command has some great functionality. In its simplest form youjust need to click on the edges you want rounded. Click on the edgehighlighted in red in Figure 14a and change the value to 5 and click thegreen tick to finish the round.

Introduction To Modeling

By D Cheshire

Page 7 of 10

goes

round

the

whole

model

because

all

the

edges

are

tangential

(smoothly joined).Also add a 2 round all around the top edge of the screen. Again you willneed two picks because of the sharp corner.

Figure 17 : More Rounds

Patterns That’s the main part of the calculator completed. Now it is time to addsome details. We will start by creating the buttons. You may be thinkingthat these are just circular extrusions and you would be right – but ratherthan drawing each one individually will make use of some of the repetitionfeatures in CAD. The golden rule of CAD is don’t draw anything twice ifyou can avoid it!We will start by drawing just one of the buttons. It is an extrusion of acircle.

The

sketching

plane

is

shown

in

red

in

Figure

18a

and

the

dimensions are shown in Figure 18b. The height of the extrusion is 1.5.

Figure 18 : Button Extrusion

Now for the clever bit! We will make multiple copies of this first buttonusing the PATTERN command. You need to select what you are going topattern first so click on the button in the graphics window – it should turnred.

Now

choose

EDIT

PATTERN.

The

dashboard

for

the

pattern

command will be displayed.

Figure 19 : Pattern Dashboard

There are several types of pattern. The one we need is dimension based.You should have noticed that the dimensions of the button feature aredisplayed for you. This is because the group of buttons will be made bemade by copying the first button and after each copy is made one of thedimensions used to make the feature will be incremented by a specifiedamount to move the copy into its new position. The questions are whichdimensions, how much is the increment and how many copies. This iswhat you need to define now.First let’s make 4 copies of the button along the phone. Click on the 20dimension. An edit box appears into which you should type the incrementfor the dimension after each copy is made. Type in 8 – in other wordsthere will be 8 between each button along the phone. You must press theEnter button on the keyboard for your entry to be properly recognised. Wesaid we wanted 4 buttons in this direction so type 4 into the second inputbox from the left in the dashboard – again you must press Enter.If you ended pattern definition now you would get four buttons copiedalong the phone. We want buttons along AND across the phone. If youlook at the dashboard you will see the 4

th^ and 5

th^ input boxes are identical

to the 2

nd^

and 3

rd^

which you have already filled in. The 4

th^

and 5

th^

input

boxes are for the second direction of copies.To start to define the second direction click in the 5

th^ (last) input box which

currently says

Click here to add item

. Now click on the 15 dimension and

type in -10 as the increment and press Enter. A negative value is requiredbecause the 15 dimension needs to decrease each time a copy is made.Type 4 into the 4

th^ input box and press Enter to make 4 copies. You have

now completed the input and can end by clicking on the green tick. If youhave got it right you should see a rectangular array of 16 buttons.

Introduction To Modeling

By D Cheshire

Page 8 of 10

Figure 20 : Completed Pattern

Let’s have a go at a second pattern. Let’s say this is a Speak-&-Tellcalculator so we need a microphone and speaker. The speaker will be aseries of small cuts below the screen. As with the buttons we will makeone cut then make a pattern of copies.The first cut can be seen in Figure 23. It is a circular cut which is offcentre. There are no planes or surfaces which can be used as a sketchingplane – so we will have to make a new datum plane before we start theextrusion.Choose INSERT > MODEL DATUM > PLANE. This command allows youto create a datum. A dialog is displayed. This is an intelligent dialog as thecommand changes dependant on what geometry you select. Click on theRIGHT datum in the main graphics window and the command assumesyou want to create a datum plane parallel to RIGHT but a distance away –type in a distance of 10 and click OK. A new datum DTM1 is created.Enter the INSERT > EXTRUSION command. The familiar dashboard isdisplayed.

Figure 21 : Extrude Dashboard

Enter PLACEMENT and DEFINE and pick the new datum DTM1 as thesketching plane. With the references dialog open create a reference byclicking on the top edge of the calculator and draw a 10 circle in line withthis reference as shown in Figure 22.

Figure 22 : Speaker Cut Sketch

Close sketcher and type a distance of 1 into the dashboard and choosethe remove material option

. Finally a new option – so far we have

been extruding from the sketch plane in one direction because the option has been active. Change this to

and the extrusion will go both

sides of the sketch plane. Click the green tick

icon to end the feature

creation.

Figure 23 : Speaker Cut

Now to make a pattern of this feature. This is a simpler pattern because itonly copies in one direction. In the browser window right click on the lastextrusion and choose PATTERN to pattern the slot. You should see thepattern dashboard. The left-most option will be set to DIMENSION. Thisoption creates a pattern based on dimensions. We used it for the keypad.If you tried to use this option for this pattern you would find there was not a

Introduction To Modeling

By D Cheshire

Page 10 of 10

Figure 27 : The Finished Microphone Sketch

Conclusion That is our model completed. This is a simple

representation

model as it

doesn’t have all of the parts defined correctly – there are no internals andthe keys are ‘stuck on’ rather than being a separate keypad stickingthrough from the inside. In later tutorials you will see how you could modelthis more accurately.To make the calculator more interesting you could have a go at modellingsome numbers/symbols on each key. Choose the top of the key as asketching plane for an extrusion and use the

icon in sketcher to

‘draw’ each number. Extrude them 0.5 above the keys so you can just seethem.

Review So what should you have learnt?

•^

How to create a new part

-^

How to create extrusions to add and remove material.

-^

How to sketch basic shapes.

-^

How to create edge rounds.

-^

How to create simple patterns.

Any problems with these? Then you should go back through the tutorial –perhaps several times – until you can complete it without any help.Next have a go at modelling the shapes below then move on to Tutorial 2where you will attempt another model which uses different feature types.

Figure 28 : Some Sample Models – Estimate the Dimensions

Note the gaps here