Docsity
Docsity

Prepare-se para as provas
Prepare-se para as provas

Estude fácil! Tem muito documento disponível na Docsity


Ganhe pontos para baixar
Ganhe pontos para baixar

Ganhe pontos ajudando outros esrudantes ou compre um plano Premium


Guias e Dicas
Guias e Dicas


Using Images as Underlays and Creating Complex Tubes and Springs in ProEngineer, Notas de aula de Engenharia Mecânica

Instructions on how to use images as underlays in proengineer for sketching purposes and creating complex tubes that bend in all three dimensions using two methods: multiple 2d tubes and tubes through points. Additionally, it explains how to create springs with custom relationships for more realistic behavior.

Tipologia: Notas de aula

Antes de 2010

Compartilhado em 21/03/2009

renato-bodanese-6
renato-bodanese-6 🇧🇷

21 documentos

1 / 3

Toggle sidebar

Esta página não é visível na pré-visualização

Não perca as partes importantes!

bg1
Extra, Extra, Read all about it!
By D Cheshire Page 1 of 3
Here are some answers to questions that are often asked. The
explanations are brief as you are expected to be a competent user of
ProEngineer.
Underlay
It is a common technique to use a photograph as an underlay or guide
when sketching in a CAD model. Though not an explicit function of Pro
Engineer his can be achieved with a little work as follows.
Before you start you will need one or more orthographic digital pictures of
a product (photographs of a real object or scanned sk etches of your own
design).
Create a new part using the mmns_part_solid template. Insert a new
sketch (INSERT > MODEL DATUM > SKETCH ) and draw a simple
rectangle on the FRONT datum. Adjust the size of t his rectangle to be the
overall size of part to be modelled.
Figure 1 : Outline Sketch
The next step is to fill this rectangle with a surface. Make sure the sketch
is selected in the model tree then choose EDIT > FILL. A surface will be
created to fill in the rectangle it will be more visible if you shade the
model.
Figure 2 : Filled Surface
Now we need to associate a picture with this surface. Choose View >
Color and Appearance to show the materials palette. In this dialog choose
MATERIAL > NEW and change the name of the material to
FrontPicture. Click on the MAP tab and click on the square button
next to DECAL . At the top of the dialog choose TEXTURE > ADD
and using the dialog that appears to locate the texture. This can be any of
the common picture file formats (bmp, jpg etc) but you are strongly
advised to copy the picture file to the same directory as the model before
you apply it. After loading the picture click on its name to appl y it to the
surface and CLOSE the Appearance Placement dialog. In the
Advanced tab of the Appearance dialog you may wish to adjust the
Transparency to say 80% so the texture is see through. Finally below
Assignment choose Surfaces and pick the fill surface choose OK and
BOTH. You can now use this picture as an underlay when drawing. You
can visually sketch on it but you cannot lock the points onto the picture.
Figure 2 : Completed Underlay
pf3

Pré-visualização parcial do texto

Baixe Using Images as Underlays and Creating Complex Tubes and Springs in ProEngineer e outras Notas de aula em PDF para Engenharia Mecânica, somente na Docsity!

Extra, Extra, Read all about it!

By D Cheshire

Page 1 of 3

Here^ are

some^

answers^

to^ questions

that^ are

often^ asked.

The

explanations are brief as you are expected to be a competent user ofProEngineer. Underlay It is a common technique to use a photograph as an underlay or guidewhen sketching in a CAD model. Though not an explicit function of ProEngineer his can be achieved with a little work as follows.Before you start you will need one or more orthographic digital pictures ofa product (photographs of a real object or scanned sketches of your owndesign).Create a new part using the mmns_part_solid template. Insert a newsketch (INSERT > MODEL DATUM > SKETCH

) and draw a simple

rectangle on the FRONT datum. Adjust the size of this rectangle to be theoverall size of part to be modelled.

Figure 1 : Outline Sketch The next step is to fill this rectangle with a surface. Make sure the sketchis selected in the model tree then choose EDIT > FILL. A surface will becreated to fill in the rectangle – it will be more visible if you shade themodel.

Figure 2 : Filled Surface Now we need to associate a picture with this surface. Choose View >Color and Appearance to show the materials palette. In this dialog chooseMATERIAL

>^ NEW

^ and

change

the^ name

of^ the^

material^

to

FrontPicture

. Click on the MAP tab

^ and click on the square button

next to DECAL

. At the top of the dialog choose TEXTURE > ADD

and using the dialog that appears to locate the texture. This can be any ofthe^ common

picture^

file^ formats

(bmp,^ jpg

etc)^ but

you^ are

strongly

advised to copy the picture file to the same directory as the model beforeyou apply it. After loading the picture click on its name

^ to apply it to the

surface^ and^ CLOSE

^ the^

Appearance

Placement

dialog.^

In^ the

Advanced tab

^ of the Appearance dialog you may wish to adjust the Transparency

to say 80% so the texture is see through. Finally below Assignment choose Surfaces

and pick the fill surface choose OK and

BOTH. You can now use this picture as an underlay when drawing. Youcan visually sketch on it but you cannot lock the points onto the picture.

Figure 2 : Completed Underlay

Extra, Extra, Read all about it!

By D Cheshire

Page 2 of 3

You may want to repeat this procedure for the other datum planes addingpictures of the model from other directions.

Figure 3 : Dialog Boxes

Tubes Creation of planar (2D) tubes in ProEngineer is easy using the VariableSection sweep tool. What is not so obvious is how to create tubes thatbend in all 3 dimensions. Here are two methods…

Method 1 – Multiple 2D tubes The first method recognises that many 3D tubes can be made up ofseveral planar tubes connected at their ends. Think of a traditional racingbicycle handle bars. These can be made up of two planar curves as shownin Figure

  1. This shows

two curves

being drawn on separate datum

planes. The ends of these curves meet and they are tangent. The tubewas made using the Variable Section sweep tool and the References >Details button was used to add both curves to the Origin chain.

Figure 4 : Multiple 2D Tubes

Method 2 – Tubes Thru Points If the shape you want is a genuine 3D shape, use this procedure…First create a series of datum points to control the shape. Use INSERT >MODEL DATUM > POINT > OFFSET COORDINATE SYSTEM and pickon a coordinate system as a reference. Now enter the coordinates shownin Figure 5.

Figure 5 : Adding Datum Points You can now use these points to create a datum curve using INSERT >MODEL DATUM > CURVE (not SKETCH). Choose THRU POINTS |DONE then pick one of the points (since they are a group they will all beselected). Choose DONE and OK in the Dialog box to create the curve.