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13 - Dynamics, Notas de estudo de Engenharia Mecânica

Tutorial do ProEngineer Wildfire 2 da PTC

Tipologia: Notas de estudo

Antes de 2010

Compartilhado em 21/03/2009

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Dynamic Mechanism Design
By D Cheshire
Page
1
of
5
It is essential that you have completed the previous two tutorials on
mechanisms from this series before starting this one. The part and
assembly files for this model can downloaded from the internet and can be
found at http://www.staffs.ac.uk/~entdgc/WildfireDocs in the Dynamics
section. Save all 7 parts and 1 assembly to your working directory.
Open the assembly and you will see that the mountain bike has already
been assembled for you and operates correctly as a mechanism. Check
this out now by using the DRAG command. Some points worth noting
are:-
1. The method used to model the frame of the bicycle.
2. The front wheel is the first part assembled and is effectively locked
to ground so it doesn’t move.
3. The rear wheel is assembled using a planar joint so it is free to
move backward and forward as the suspension flexes since the
wheelbase will change.
Figure 1 : The Bike
Review all these features now and ensure you understand how they were
achieved by referring to the earlier mechanism tutorials. You may even
prefer to create your own assembly file and assemble your own cycle to
ensure you fully understand the process.
Joint Definitions
As you drag this mechanism you will probably have noticed that the
damper joint moves too far. The parts can actually move so they pass
through each other. This means the suspension travel is much too large.
Any joint in Pro Engineer can have it movements restricted – here’s how.
First use the DRAG tool to position the mechanism such that the
damper is near one extreme of its travel as shown in Figure 2 (you may
want to switch to hidden line display to see this). Then choose
MECHANISM > JOINT AXIS SETTINGS and pick the SLIDER joint to
define its settings. Press the MAKE ZERO button to define the current
position as the zero location. Next click on the Properties tab in this dialog
and tick Enable Limits and enter the values for maximum and minimum
travel. This damper has a range of 50mm and the travel is in the opposite
direction to the joint so the maximum value will be 0 and the minimum -50.
Figure 2 : Joint Limits
Now if you DRAG the model the movement should reflect a real bike
frame.
Springs
Although the bike moves correctly there are some elements of the bike
suspension that are missing. The first of these is the spring. It is possible
to model a spring using the HELICAL SWEEP command and this would
look like a spring. For the analysis of mechanisms we need a spring that
reacts correctly like a spring applying forces as it is compressed. This type
of spring can be defined in mechanisms. Make sure you are in
mechanism analysis mode (APPLICATION > MECHANISM) then choose
The SLIDER joint
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It is essential that you have completed the previous two tutorials on mechanisms from this series before starting this one. The part and assembly files for this model can downloaded from the internet and can be found at http://www.staffs.ac.uk/~entdgc/WildfireDocs in the Dynamics section. Save all 7 parts and 1 assembly to your working directory.

Open the assembly and you will see that the mountain bike has already been assembled for you and operates correctly as a mechanism. Check

this out now by using the DRAG command. Some points worth noting are:-

  1. The method used to model the frame of the bicycle.
  2. The front wheel is the first part assembled and is effectively locked to ground so it doesn’t move.
  3. The rear wheel is assembled using a planar joint so it is free to move backward and forward as the suspension flexes since the wheelbase will change.

Figure 1 : The Bike

Review all these features now and ensure you understand how they were achieved by referring to the earlier mechanism tutorials. You may even prefer to create your own assembly file and assemble your own cycle to ensure you fully understand the process.

Joint Definitions

As you drag this mechanism you will probably have noticed that the damper joint moves too far. The parts can actually move so they pass through each other. This means the suspension travel is much too large. Any joint in Pro Engineer can have it movements restricted – here’s how.

First use the DRAG tool to position the mechanism such that the damper is near one extreme of its travel as shown in Figure 2 (you may want to switch to hidden line display to see this). Then choose MECHANISM > JOINT AXIS SETTINGS and pick the SLIDER joint to define its settings. Press the MAKE ZERO button to define the current position as the zero location. Next click on the Properties tab in this dialog and tick Enable Limits and enter the values for maximum and minimum travel. This damper has a range of 50mm and the travel is in the opposite direction to the joint so the maximum value will be 0 and the minimum -50.

Figure 2 : Joint Limits Now if you DRAG the model the movement should reflect a real bike frame.

Springs

Although the bike moves correctly there are some elements of the bike suspension that are missing. The first of these is the spring. It is possible to model a spring using the HELICAL SWEEP command and this would look like a spring. For the analysis of mechanisms we need a spring that reacts correctly like a spring applying forces as it is compressed. This type of spring can be defined in mechanisms. Make sure you are in mechanism analysis mode (APPLICATION > MECHANISM) then choose

The SLIDER joint

MECHANISM > SPRINGS and create a NEW spring. From the dialog box which appears (Figure 3) you will see there are two ways of defining the spring – on a joint axis or point-to-point. We will use the point-to-point option so choose this then pick the 2 points that have already been created in the model called SHOCKTOP_POINT and SHOCKBOTTOM_POINT. One of the advantages of using point-to-point is that Pro Engineer will create a visual representation of the spring – untick the Default option for the icon and type a diameter of 36.

Finally we have to define the dynamic properties of the spring. The force created by a spring is directly related to the compression of the spring (Pro Engineer has no facility for variable rate springs). Most springs start of with some pre-compression so the actual force from a spring is given by the formula Force=k*(x-U) where K is the spring stiffness (N/mm) and U is the free length of the spring (mm). Enter values of 190 for k and 125 for U. Choose OK to see the spring icon which may not be perfect but it is a reasonable representation

Figure 3 : Spring Settings

Dampers

The second missing element is the damping action which is created in a similar manner. Choose MECHANISM > DAMPERS and create a NEW damper. From the dialog box which appears (Figure 3) you will see there are three ways of defining the damper. Though it is less important in this case we will be consistent and use the point-to-point option so choose this then pick the same two points SHOCKTOP_POINT and SHOCKBOTTOM_POINT. The damping force created by a damper is related to the velocity of movement of the damper multiplied by a damping constant C (Pro Engineer has no facility for variable rate dampers or

different rates for compression and bump). Enter a value of 1.1 for the damping constant C. Choose OK to finish the definition.

Figure 4 : Damper Settings

Materials

Closely related to the gravity settings are the material properties. The default density assigned by Pro Engineer is 1 tonne/mm 3 which means parts will be extremely and have very high inertia – they will be difficult to move! To set the correct density values choose MECHANISM > MASS PROPERTIES.

Figure 5 : Material Density

If you press RUN now you should see the model gradually changing the position as the program iterates the equilibrium position. The graph that appears also reflects the program ‘homing’ on the correct position – if the final point is plotted at a Y axis value of zero you know the model has found the equilibrium. If you look carefully at the damper you should see that it has stretched to its maximum length as you would expect. Press OK to finish this analysis.

Loads

Let’s use a similar analysis to find out how much the damper would compress when a rider sits on the seat. The rider weighs 12 stone/168lbs/76Kg so the force which will be applied to the seat will be 750N. This load can be created using MECHANISM > FORCE/TORQUE and creating a NEW force.

Figure 9 : Creating Forces

Call the force Rider and apply it as a Point Force picking the predefined point on the end of the seat stem as the location. The force will be a Constant 750N. Check the Direction tab and ensure the vector is set to - in Y.

Now create a new static analysis just like you did before. Call this analysis SEATED and set all parameters just like the STATICPOSITION analysis but also make sure the RIDER force appears in the Ext Loads tab. Run the analysis.

Figure 10 : Forces in a Static Analysis Just like the last analysis the model should home in on the equilibrium position but you would now expect the damper to be just a little compressed – zoom in to the damper to see this is the case.

Dynamic Analyses

A second type of analysis will also be useful in designing this bike. If the rider goes over a large jump a correctly designed suspension should compress but not reach its full travel or ‘bottom out’. Let’s test this using a dynamic analysis. The parameters for this test are that a force of 8 times the rider’s weight will be applied for 0.02 sec and then a constant load equal to the rider’s weight will be applied.

Figure 11 : Dynamic Analysis

To prepare for this analysis create a second force called JUMP which is 8 times the RIDER load (6000N).

Now create a new analysis called JUMP. Change the type to DYNAMIC and the duration to 0.1 then switch to the EXT LOADS tab and add both the RIDER load and the JUMP load over the durations shown in Figure 11.

Run the analysis and you should see the damper compresses to near its full extent then bounces back before settling back to normal riding position.

Measures

Watching the action on the screen is not very accurate. You may need to know more precisely some value from the mechanism such as how the damper length varies over the duration of the dynamic analysis. This is known in Pro Engineer as a measure. Measure are available for lots of things such as velocity, acceleration, forces as well as distance.

To create a measure choose MECHANISM > MEASURES. In the dialog

choose to create a new measure. Type a name of DAMPERLENGTH and a type of SEPERATION picking the SHOCKTOP_POINT and SHOCKBOTTOM_POINT. Click OK on the Measure Definition dialog. Now highlight the DAMPERLENGTH measure and the JUMP result set and the

small graph icon at the top of the dialog should activate. Press this icon to see the results.

Figure 12 : Creating a Measure

You could experiment with the spring and damper definitions to see the effect on this analysis – don’t forget to RUN the analysis after you make each change.

Review

So what should you have learnt?

  • How to define joint limits, springs, dampers and forces.
  • How to create static and dynamic analyses.
  • How to create measures. Any problems with these? Then you should go back through the tutorial – perhaps several times – until you can complete it without any help.